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Title:
Adaptive ray tracing for radiative transfer around point sources
Authors:
Abel, Tom; Wandelt, Benjamin D.
Affiliation:
AA(Harvard Smithsonian Center for Astrophysics, Cambridge, MA 02138, USA; Institute of Astronomy, Madingley Road, Cambridge CB3 0HA), AB(Department of Physics, Princeton University, Princeton, NJ 08544, USA; Department of Physics, University of Illinois, Urbana, IL 61801, USA; Department of Astronomy, University of Illinois, Urbana, IL 61801, USA)
Publication:
Monthly Notices of the Royal Astronomical Society, Volume 330, Issue 3, pp. L53-L56. (MNRAS Homepage)
Publication Date:
03/2002
Origin:
MNRAS
MNRAS Keywords:
HYDRODYNAMICS, RADIATIVE TRANSFER, METHODS: N -BODY SIMULATIONS, METHODS: NUMERICAL, ISM: EVOLUTION, COSMOLOGY: THEORY, hydrodynamics; radiative transfer; methods: N-body simulations; methods: numerical; ISM: evolution; cosmology: theory
DOI:
10.1046/j.1365-8711.2002.05206.x
Bibliographic Code:
2002MNRAS.330L..53A

Abstract

We describe a novel adaptive ray tracing scheme to solve the equation of radiative transfer around point sources in hydrodynamical simulations. The angular resolution adapts to the local hydrodynamical resolution and hence is of use for adaptive meshes as well as adaptive smooth particle hydrodynamical simulations. Recursive creation of rays ensures ease of implementation. The multiple radial integrations needed to solve the time-dependent radiative transfer are speeded up significantly using a quad-tree once the rays are cast. Simplifications advantageous for methods with one radiation source are briefly discussed. The suggested method is easily generalized to speed up Monte Carlo radiative transfer techniques. In summary, a nearly optimal use of long characteristics is presented and aspects of its implementation and comparison with other methods are given.

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